Team Painto gives you a hack you all waited for - Sonic 1: Burned Edition! It's typical Sonic 1 hack but IT'S ON FIRE!
Main goal of the hack is turn Sonic 1 zones into their burned versions, but also extend it a bit by making custom things, so the game feels less repetive.
Game contains 3 zones, 2 full-length (Burned Hill Zone & Roasted Marble Zone) and 1 containing only one act (Flame Yard Zone). Each act is finished with a mini-boss or boss fight. In act 1 & 2, the player fights MegaBadniks, which are bigger and stronger versions of regular zone badniks. They mostly take 8 hits, except MegaYadrin, who takes only 4 hits. In act 3, player fights Doctor Eggman in his Eggmobile. In each fight, Eggman surrounds himself with a flame orb shield, which is meant to protect him from Sonic.
The game got new music, which are mostly custom songs. They can be listened in a special Sound Test menu, where they also are named. All custom ports and remixes were made by LuigiXHero. The game uses MegaPCM.
Main features: * Sound Test menu (A + Start on title) * intro sequence * 7 new layouts for 3 zones - Burned Hill Zone, Roasted Marble Zone & Flame Yard Zone 1 * custom miniboss and boss fights * custom soundtrack * new moves: Sonic CD-styled Spin Dash and Super Peel Out * custom Special Stages (4) * other things you'll discover during playthrough.
Credits: Team Painto Staff * Painto maniak - project leader, programming, level layouts, menu graphics, additional graphics * LuigiXHero - music ports, additional programming, additional graphics * AsuharaMoon - boss enemy art, additional graphics * NeoFusionBox - betatesting, gameplay and boss ideas. * Abyssal Leopard - betatesting, additional layout fixes Others * Hcktrox - betatesting * various tutorials on SSRG and Sonic Retro * You - playing this thing
Screenshots & Videos
Burned Hill Zone, Act 1
http://shc.sonicresearch.org/Image/e16i2_2015|320|222|352|Burned Hill Zone, Act 1