Welcome to Sonic Generations - Colors Project - GameLand Demo
~DEMO MOD NO SAVE FILE NEEDED~
# Introduction: This Mod is port from Sonic Colors Stage and Combine 3 Acts into ONE Stage. The mod of whole stage are render by ObjectPhysics and only available to play Act1.
# Planning Features: - Porting All GameLand Stage into ONE Mod - Original Set file will changed to Mission Challenge
~Glitches/Bugs~ # About the "ObjectPhysics - Rings will go though the platform (floor) when you got hit (If not the sold with Stage Terrain Collision) - The Loop Collision also must be used from Stage Terrain Collision - PushBox just work in Stage Terrain Collision, but still a lot of glitch when the box pushed (The Box will not stop when crash into wall) - Fxpipeline can see the Sonic's shadow but the General Render doesn't. - Render the Set.Object to Terrain Model are too waste time (and will get crash) when the program count with unlimited multi boxs. LOL
# About the "FPS - Running in Game" - Will make a lot of lags if the stage have too much Object (ObjectPhysics) I have decrease with ObjectPhysics Range and load it by Layer.
~HOW TO PLAY THE MOD~ 1. Extract zip folder into 2. SonicGenerantions\Mod 3. Goto SonicGMI then choose (Sonic Colors GameLand) 4. Save and Play
Don't forget to read README.txt! Information about the installing is there.
~Credits~ #JoeyLaw (Main Mod Developer) - ObjectReplacement