Sonic Frenzy is a hack that mainly features modified art and level layout in an attempt to create a fresh classic sonic experience. Currently contains two new zones with unique layout and multiple and varied level routes.
>>>Story>>> Set after World War Two, Sonic must attempt to stop the cold war between the US and Russia through political espionage and.....who am I kidding, go stop Robotnik from shoving little furry creatures into robots.
>>>Zones & Layout>>> The game primarily features the basic structure of go right whilst adding multiple level routes and challenges along the way. Often times getting to the goal will be pretty straightforward. Getting the special rings however may require finding more complex routes with more danger to accompany them. Balloon Lake Zone - A fairly fast paced zone with much to explore and hills that allow you to gain height when going fast allowing for speedrunning. Mixes in some platforming along with more tricky but rewarding underground paths. Mushroom Mountain Zone - A mix of speed building slopes and mushroom based platforming followed by exploring caves filled with glowing mushrooms and lava.
>>>Changes from Last Release>>> -New zone, Mushroom Mountain -Less bottomless pitage -Removed d**kish enemy placement -Modified art and palette -Modified springs -Other small layout changes
>>>The Future...>>> Obviously there's hope to add more zones ect and I don't expect anything to hinder that process. There are obviously hopes for new music along with new bosses, but sadly I'm not exactly skilled enough in either the musical or technical department so they may be a while.
This hack will most likely continue to be developed. However, as this is my first hack I am a little unsure on direction so feedback will always be appreciated.
If you have any need to contact me, firstname.lastname@example.org. (Whilst I'm here, if anyone knows why editing special stages doesn't work in the GIT disassembly, please let me know.)